激战2基准测试
No healers, no tanks, no DPS, no subscription fees. What sounds like a recipe for a massive failure is actually a recipe for massive success when in the hands of developers at ArenaNet. The original Guild Wars Prophecies in 2005 laid the foundation for a sequel with major features not found in any MMO currently in the market.
The biggest appeal of the franchise may be attributed to its low system requirements, casual learning curve and, of course, the lack of monthly payments. The developers unique take of charging only for optional expansions and in-game transactions mean that players can experience the entire world of Tyria without dropping a dime more than the retail price for the box.
没有术士,没有坦克,没有伤害,没有订阅费。这听起来像一个巨大的失败的秘诀是实际上是一个巨大的成功时,开发人员的ArenaNet手中的配方。原来的激战预言,2005年的续集奠定了基础,目前在市场上没有发现任何MMO的主要功能。
特许经营的最大的吸引力可能是由于系统要求低,休闲的学习曲线,当然,缺乏的每月付款。独特的开发人员只收取可选扩展,在游戏中的交易意味着,玩家可以体验到整个世界的泰瑞亚未失一毛钱以上的零售价为框。
Description
As usual for the MMO genre, players must first create and customize an avatar before plunging in on the fast-paced battles. Five races are available with four different starting locations and eight unique classes. Although some of the classes can sound somewhat generic (i.e., Warrior, Ranger, Thief, Elementalist), the Mesmer and Engineer standout with one-of-a-kind tactics and abilities that are uncommon in the MMO world.
The character editor contains a sufficient amount of options to create an individual avatar. In addition to body and head size, you can change the hair, nose and mouth. Even the color of the clothing can be modified and additional colors can be discovered and created in-game.
MMO风格像往常一样,玩家必须先创建和自定义头像,然后又把在快节奏的战斗。五场比赛可以有四种不同的起始位置和八个不同的类别。虽然一些类可能听起来有些通用的,战士,游侠,盗贼,元素师,幻术师和工程师出色的之一的一类手段和能力的网络游戏世界中是罕见的。
字符编辑器包含足够量的选项创建一个单独的头像。除了身体和头部大小,你可以改变头发,鼻子和嘴。即使是颜色的服装可以被修改,在游戏中,可以发现和创造更多的颜色。
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Guild Wars 2 doesn't waste time with lengthy introductions or CGI. Immediately after character creation, our Human Guardian was put directly in the middle of a contested village with the task to defend against encroaching invaders. After a few rounds, a massive boss fight ensues, but the creature was easily destroyed in spectacular fashion with the help of other nearby players with the same starting quest. The staging and environments are downright gorgeous in Guild Wars 2 due in large part to the art style and attention to detail. On the flip side, some of the conversations to advance the storyline can feel awkward at times.
Unfortunately, Guild Wars 2 is not a genre revolution despite the brand new dynamic events system. Although you no longer have to address a few NPCs directly (optional quests simply pop up while exploring the world), the MMO still focuses on the generic "collect this, kill that" mentality that is prevalent in the genre. The wonderfully crafted world and environments, however, make the game incredibly fun to play regardless of the current quest at hand.
激战2不会把时间浪费在冗长的介绍或CGI。的字符之后立即创造,我们人类的守护者就可以直接在中间的一个有争议的村庄,抵御侵占侵略者的任务。几个回合之后,随之而来的一个巨大的boss战,但生物很容易被破坏,在壮观的时尚与附近其他球员的帮助下,具有相同的起始任务分期和环境是彻头彻尾的华丽在很大程度上是由于激战2的艺术风格和注意细节。在另一面,一些的对话来推进故事情节可能会感到尴尬的时候。
不幸的是,激战2是不是一个流派的革命,尽管全新的动态事件系统,虽然你不再有直接解决一些筹备(可选的任务简单地弹出,同时探索世界),MMO关专注于通用的“收集这一点,杀“的心态,是流行的曲风。奇幻制作的世界和环境,然而,令人难以置信的游戏的乐趣发挥,无论是当前的任务在手。
As previously mentioned, gameplay has been enhanced with the introduction of "World Events" - a fancy term for quests that occur spontaneously and periodically where any player in range can jump in and help out. Most of these events involve protecting a town from enemy waves, escorting an NPC across dangerous territory, destroying an enemy champion or a variation of the three. Every event is certainly lucrative because they offer large amounts of gold and experience upon completion, but they can devolve into a mindless frenzy if the player count is too large.
Generally, the game hits the mark with its flashy but dynamic combat system. The battles quickly become second nature as the controls are responsive and intuitive. The soundtrack, from composer Jeremy Soule of Elder Scrolls fame, also dynamically adapts to each area and situation. The environmental background noises and the high detail density (many pedestrians in the cities) also contribute to the atmosphere.
ArenaNet has managed to create an atmospheric world that will likely be entertaining for several weeks, months if not years due to its sheer vastness. We could only explore a small fraction of the landscapes in our short gaming period.
正如前面所提到的,游戏性得到了增强,与引进的“世界新闻” - 一个奇特的长期任务,自发产生的,并定期在任何范围内的玩家可以跳和帮助。这些事件涉及保护的一个小镇,从敌人波保驾护航,在全国人民代表大会通过危险的领土,摧毁敌方英雄或变化的三个。每一个事件肯定是有利可图的,因为他们提供完成后,大量的金钱和经验,但他们可以下放一个愚蠢的狂热玩家数过大。
一般情况下,本场比赛打的战斗迅速成为第二本性的控制是快速响应和直观的标志,其华而不实的,而是动态的战斗系统。电影配乐,从上古卷轴成名的作曲家杰里米·索尔,从而动态地适应各地区和情况。的环境背景噪声和高细节的密度(在城市中的许多行人),以便有助于到大气中。
国安局已经成功地创造出一个大气的世界,将有可能被娱乐了几个星期,几个月甚至几年,由于其广阔无边。我们只能在我们的短游戏期间的景观探索的一小部分。
Benchmark
We record an approximate 30 second sequence between the teleportation stones "Shaemoor Waypoint" and "Fields Waypoint" located near the retreat "Divinity's Reach" using FRAPS. Screenshots and video of our benchmark scene are provided below.
From experience, the sequence can be quite demanding, so average frame rates during explorations and small skirmishes should be a bit higher. As long as the player can maintain 30 FPS or higher, Guild Wars 2 is playable at its fullest.
我们在大约30秒的序列之间的隐形石头“Shaemoor航点”和“字段航点”附近撤退“神达到”使用FRAPS记录。我们的基准测试场景的截图和视频下面提供。
根据以往的经验,可序列化的要求比较高,所以在探索和小小冲突的平均帧速率的高一点。只要玩家能保持30 FPS或更高的,激战2是在其最大播放。
Settings
MMOs generally cannot compete with dedicated single-player games in the graphics department, so titles like Witcher 2 can look more detailed with more technical effects. Still, for an MMO, the ArenaNet title looks above average and very stylish without requiring powerful hardware. Texture and objects are well-detailed, but expect some muddy and flat surfaces as are typical in an MMO world. The game will run rather easily on weaker systems and settings can be customized without needing to relaunch.
网游基因反弹不能与专用的单人游戏的图形部门的竞争,使更多的技术效果,可以查看更详细的标题,如巫师2。不过,对于MMO,国安局标题看起来高于平均水平,非常时尚,而不需要强大的硬件。纹理和对象是详细,但预计有些浑浊和平面,是典型的在网络游戏世界。本场比赛将较弱的系统上运行,而容易和设置可以自定义,而无需重新启动。
We use the preset "Best Performance" (1024x768) for benchmarking. It represents the minimum settings and looks rather unsightly (blurry surfaces, faint shadows, etc.) as can be seen in the pictures. Most settings are on high in the preset "Best Appearance" setting (1366x768). The fairly resource-efficient anti-aliasing alternative "FXAA" gives the game a cleaner look.
Our Ultra setting, which merges 1920x1080 pixels and maximum details (including supersampling), will be enough to test even the more expensive gaming notebooks. However, the engine provides a great overall presentation for the most part regardless of setting. In fact, playing on the lowest settings actually looks a lot like the original Guild Wars.
Results
We suggest playing at minimum details if integrated GPUs are the only choice. Intel's widely distributed HD Graphics 3000 managed an acceptable 38 FPS in our benchmark sequence. For normal settings or higher at appreciable frame rates, the notebook will require a mid-range GPU such as the GeForce GT 630M.
Going higher, a GeForce GT 650M performs adequately on high details and 1366x768 pixel resolution. For 1600x900, a high-end model on the level of a GeForce GTX 670M is preferred. Maximum details and 1920x1080 pixels are possible with current premium GPUs, such as the Radeon HD 7970M or GeForce GTX 680M. On these high settings, the title is a step above most MMOs in terms of visuals and detail.
Guild Wars 2 is one of the few games where the processor can have a fairly large impact on performance. As can be seen in our chart, stronger graphics cards can be found below their weaker counterparts depending on the CPU. For example, while a combination of an HD Graphics 4000 and Core i5-3360M (2.8 - 3.5 GHz) achieves 44 fps in minimum settings, a Radeon HD 7660G and A10-4600M (2.3 - 3.2 GHz) only manages 28 fps. The CPU sometimes is the limiting factor in high details. The CPU can be a limiting factor in higher settings, so be sure to pair the discrete GPU with a relatively strong dual- or quad-core CPU for best results.
我们建议以最低的详细信息,如果打的集成GPU是唯一的选择。英特尔HD 3000可以接受的38 FPS在我们的基准序列管理,广泛分布。对于一般的设置或更高的帧速率明显,笔记本电脑将需要一个中档的GPU GeForce GT 630M的测试。
的GeForce GT650M走高,进行充分的高细节和1366×768像素的分辨率。对于1600×900的GeForce®(精视™)GTX670M的水平上,高端机型是首选。最大的细节和1920×1080像素保费的Radeon HD7970M或GeForce®(精视™)GTX680M GPU(图形处理器),检查。在这些高设置,标题是最大型多人在线游戏的视觉效果和细节方面的一大突破。
激战2的处理器对性能的影响可以有一个相当大的几场比赛之一。在我们的图表中可以看出,更强的显卡可以找到下面实力较弱根据不同的CPU。例如,当组合的HD4000图形和核心睿i5-3360米(2.8 - 3.5 GHz)的达到44 fps的最低设置了Radeon HD7660G和A10-4600米(2.3 - 3.2千兆赫)只管理28 fps的。的CPU是一个限制因素,有时在高细节。 CPU可以在更高的设置是一个限制因素,所以可以肯定,配对的离散GPU具有比较强的双核或四核CPU以达到最佳效果。
Verdict
In a world inundated with WoW clones and cookie cutter gameplay, Guild Wars 2 has proven to be a fresh breath of air in the stale MMO genre. The standard "collect and kill" quests still exist and are at large, so the game is perhaps not the complete revolution that the developers have made it out to be. Nonetheless, the unique changes have been implemented well enough to attract both casuals and hardcore players, but only time will tell if the title can maintain an active player community for the next few years. For now, we can safely say that Guild Wars 2 is one of the easiest MMOs to jump on board and is absolutely worth a try. It is, after all, subscription-free.
魔兽克隆和千篇一律的游戏淹没在这个世界上,激战2已被证明是一个呼吸新鲜空气,在陈旧的MMO风格。标准的“收集和杀”任务仍然存在,并且是在大,因此本场比赛也许是不完整的革命,开发商已经判断出这是。然而,唯一的变化已经实现得很好,足以吸引临时工和铁杆玩家,但只有时间会告诉我们,如果标题可以在未来几年保持活跃的玩家社区。现在,我们可以有把握地说,激战2是一个最简单的网游跳到船上,绝对是值得一试。是的,毕竟免费订阅。
Test systems
Many thanks to Schenker Notebooks who kindly provided us with the following laptops: (mysn.de):
- XMG P502 (Core i7-3610QM, GeForce GTX 660M, GTX 670M, GTX 675M, GTX 680M & Radeon HD 7970M, 8 GB RAM)
- XMG A502 (Core i5-3360M, GeForce GT 650M & HD Graphics 4000, 8 GB RAM)
- Xesia M501 (Core i7-2630QM, GeForce GT 630M & HD Graphics 3000, 8 GB RAM)
The three laptops were powered by the driver versions: 304.79 beta (Nvidia), 8.951.6.0 (AMD) and 8.15.10.2761 (Intel).
We are planning to review Borderlands 2, F1 2012 and Fifa 13 in September.
非常感谢全球国际货运代理好心为我们提供了以下的笔记本电脑笔记本电脑:(mysn.de):
XMG P502(酷睿i7-3610QM,GTX6.75亿,GeForce®(精视™)GTX660M,GTX670M,GTX680M和Radeon HD7970M,8 GB RAM)
:XMG A502(酷睿i5-3360米中,GeForce GT650M高清显卡4000,8 GB RAM)
XESIA M501(酷睿i7-2630QM中,GeForce GT 630M和HD 3000,8 GB RAM)
三台笔记本电脑采用的驱动程序版本:304.79测试版(Nvidia公司),8.951.6.0(AMD)和8.15.10.2761(英特尔)。
我们计划检讨边疆2,F12012年9月国际足联13日在。