生化奇兵无限基准
Description
For the original German review, see here.
"Freedom must be limitless above the clouds." These lyrics by the German artist Reinhard Mey come relatively close to the current work of Irrational Games, but are not quite correct. On the one hand BioShock Infinite is set inside the clouds rather than above, and on the other hand the freedom does not go as far as some fans would have wished for. Wait a second, inside the clouds? For everyone who has culpably ignored this action title so far: In BioShock Infinite we embody the Pinkerton agent Booker DeWitt who sets forth for the cloud city Columbia in 1912 to rescue the mysterious Elizabeth. It is no surprise to shooter experts that this job is no picnic and the path is paved with danger.
对于的德国原装审查,在这里看到。
“自由必须在云层之上是无限的。”这些歌词由德国艺术家莱因哈德·梅伊来Irrational Games公司目前的工作比较接近,但都不太正确的。一方面生化奇兵无限“,而不是上述的云内设置,另一方面,自由并不去远一些球迷本来希望。等一下,里面的云?对于大家谁该罚忽略这个动作标题:生化奇兵无限,我们体现了平克顿代理布克德威特阐述云城区在1912年哥伦比亚营救神秘的伊丽莎白。这是毫不奇怪射手专家,这项工作是没有野餐和路径是危险铺成的。
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Just like in the first BioShock, the game starts in a light house. But this is the only similarity between the two games concerning atmosphere. Unlike the first BioShock, BioShock Infinite unfolds a picturesque idyll at the beginning of the game. However this misleads extremely. The "steampunk-like" cloud empire is dominated by a man named Comstock. The ubiquitous propaganda posters praise Comstock as prophet and religious leader. Attentive players will notice quickly that not everything runs smoothly behind the curtains because, just as in reality, there are some citizens who exaggerate with their faith and piousness. Differently put: Columbia is ruled by racism and fanaticism. It is no surprise that the main character soon spoils things with the citizens and heads for a confrontation.
就像在第一生化奇兵,游戏开始在光的房子。但是,两场比赛之间的气氛,这是唯一的相似之处。不像的第一生化奇兵,在比赛一开始,“生化奇兵无限展现一个美丽如画的田园诗。然而,这会误导至极。 “蒸汽朋克”云帝国主要是由一个名叫康斯托克。无处不在的宣传海报称赞康斯托克先知和宗教领袖。细心的玩家会很快发现,并非一切顺利的窗帘后面,只是因为在现实中,有一些夸大他们的信仰和虔诚的公民谁。把不同:哥伦比亚统治种族主义和狂热。这是毫不奇怪,主角很快就败坏的对抗与公民和头的东西。
This brings us to the main part of this action representative: the fights. In comparison to its predecessors, the developer has pepped up the gunfights significantly. Weapons, shooting sounds, and hit feedback do not have to shy away from other ego-shooters. The players who have already played parts of the BioShock series will quickly get comfortable with the underlying mechanics. Despite of diverse renaming (e.g. the magic skills, which you achieve along your way, are now called vigors instead of plasmids) nearly every familiar element is easy to find.
Irrational Games has even installed a few innovations. Articles of clothing, which are mostly well hidden in the levels, give Booker DeWitt several extras. Needless to say weapons and special capabilities are upgradable as well. Additionally, every few meters you are illuminated by a vending machine. There you can buy vital energy, salt (the mana of BioShock Infinite), and ammunition for hard cash.
这给我们带来的主要部分,这个动作代表:打架。它的前辈相比,开发商pepped枪战显著。武器射击的声音,和命中反馈没有回避其他自我的射手。的球员们已经玩过生化奇兵系列的部分将很快得到舒服的底层机制。尽管多样化的命名(例如魔法技能,你沿着自己的方式实现的,现在被称为维戈斯代替质粒)几乎每一个熟悉的元素是很容易找到的。
Irrational Games公司甚至已经安装了几个创新。服装,大多隐藏在各级,给布克德威特几个群众演员。不用说,武器和特殊能力,以及升级。此外,每隔几米,你照亮一台自动售货机。在那里,你可以买到的重要能源,盐(生化奇兵无限法力),弹药真金白银。
Speaking of cash: Besides money, countless snacks like chocolate bars and fruit are distributed all over the magnificent surrounding (they affect the vital energy or the mana stock). For our taste though the developer has overdone it with the collectable objects again because if there is one thing missing in BioShock it is difficulty. As a halfway experienced gamer you will rarely get into trouble on the normal level of difficulty. Thanks to the vigors and the sumptuous ammunition and health supply even larger groups of enemies should not present themselves as a problem. The average AI, which often shows drop outs, does not help to increase the difficulty. Many times we could shoot ourselves thoughtlessly and without any tactics through the varied areas. In a word: The character is a little bit too powerful.
说到现金:除了金钱,无数的小吃,如巧克力和水果遍布周围壮丽的(他们切身的能源或法力值股票)。对于我们的口味,虽然开发商已经过头了珍藏的对象,因为如果有一件事是“生化奇兵中失踪困难。由于中途有经验的玩家,你很少会惹上麻烦的正常水平难度。感谢维戈斯和豪华的弹药和健康提供更大敌人群体不应该展示自己有什么问题。平均AI,这往往显示了辍学,不利于增加难度。很多时候,我们可以拍摄自己,不假思索地,通过不同领域,没有任何战术。总之一句话:性格是一个有点太强大了。
"Powerful" also fits for the atmosphere of the game. It borders to insanity what Irrational Games has delivered in this category. We have not seen such harmonious design and attention to detail in a long time (Dishonored was one of the last highlights). We have to pay the developers respect for their unbelievable effort. Nearly every screenshot could be a wonderful poster, wallpaper or picture in an art-book. The game world nearly explodes because of all those objects, be it flowers, candles, market stands, balloons or flags. Atmospherically speaking, BioShock Infinite is the new reference.
The terrific atmosphere is accentuated by a no less than superb soundtrack (20’s style). Especially in the first two hours you practically would like to dive into the screen. The wonderful melodies, which were partly interpreted by in-game choirs and orchestras, cause goose bumps. Even the voice-over suits very well.
“强大”的游戏氛围也适合。它毗邻精神错乱,在这个类别的Irrational Games公司已经交付。我们还没有看到这种和谐的设计和对细节的关注在很长一段时间(退票的最后亮点之一)。我们必须支付开发商尊重他们的令人难以置信的努力。几乎每一个截图可能是一个美妙的海报,壁纸或图片在艺术图书。游戏的世界几乎爆炸,因为所有这些对象,是它的花,蜡烛,市场看台,气球或标志。生化奇兵无限大气中来说,是新的参考。
了不起的气氛是由不低于精湛的配乐(20年代风格)突出。尤其是前两个小时,实际上你想潜入屏幕。美妙的旋律,这部分解释了在游戏中的合唱团和管弦乐团,导致鸡皮疙瘩。即使画外音非常适合。
Irrational Games does not only indulge the gamer optically and acoustically but also historically – in the true sense of the word. Despite the rather simple main quest (find Elizabeth and care for her) BioShock offers quite a bit content wise. Those who do not simply run through are confronted with lots of US history: the period of slavery, war of independence, political and religious questions – the range is huge. Theoretically you can spend hours just with the unimportant details. The people of Columbia are set somewhere between the Ku Klux Klan and naive idealism – a rather unconventional topic for a computer game.
The architecture of the levels is also quite unusual: Via grab hooks we sometimes hook ourselves up to the rail system of Columbia and speed through the area (incl. change of rails and death-from-above option). Even though the surrounding was mainly linearly designed you often discover alternative routes which reveal new audio books, secrets or side quests. The overall impression is topped off with a thought out and smooth control.
Irrational Games公司不只靠光学和声学的玩家,但也历史 - 在真正意义上的字。尽管相当简单的主线任务(寻找伊丽莎白和她的照顾)生化奇兵位内容提供了相当明智的。谁不只是贯穿面临着许多美国历史上的奴隶制时期,独立战争,政治和宗教的问题 - 的范围是巨大的。理论上,你可以花几个小时只是不重要的细节。哥伦比亚人民之间的某个地方设置三K党和天真的理想主义 - 一个电脑游戏,而标新立异的话题。
架构的水平也是相当不寻常:通过抢钩我们有时自己钩通过该地区的哥伦比亚和速度的铁路系统(包括更换钢轨和死亡从上面的选项)。即使周围的设计,主要是线性你经常发现揭示新的有声读物,秘密或支线任务的替代路线。总的印象是突破的思想和平稳控制。
With the exception of the low level of difficulty we could not find any serious flaws. The ego shooter only allows itself a few minor ones:
- Theft is rarely punished. You can basically steal everything that is not nailed down.
- The progress is automatically saved at certain spots. A quick-save option is missing.
- Many characters look extremely alike or are completely identical (clone enemies).
- The title is very action-packed. A few more riddles and moments of rest would have suited the game well.
- Most of the objects do not react to exterior influences (no physics).
- Some textures look mushy at close-up.
- 使用除了低水平的难度,我们找不到任何严重缺陷。只允许自己的自我射手小,小事化了几个:
•盗窃很少受到惩罚。你基本上可以窃取的一切,是不是钉。
•进度自动保存在某些点。一个快速保存选项丢失。
•许多字符看起来非常相似,或者是完全一致的(克隆敌人)。
•标题是非常动感十足。几个谜语和休息的时刻,适合游戏。
•大多数对象不应对外部影响(物理)。
•某些纹理看起来糊状的特写。
Benchmark
BioShock Infinite holds an integrated benchmark which is offered directly at the beginning of the game. With a graphical plain command line (rather unsuitable for laymen) you can adjust the setting and resolution. After a short loading sequence several scenes from the beginning of the action title appear. The complete benchmark takes about 1.5 minutes (see video). At the end BioShock Infinite gives out a detailed .csv file, which you can also obtain through the personal Windows folder (C:\Users\Name\Documents\My Games\BioShock Infinite\Benchmarks). You can find the average fps at the second spot in line "Overall".
生化奇兵无限持有一个集成的直接提供的游戏开始时的基准。具有图形纯命令行(而外行不适合)可以调整设置,分辨率经过短暂的加载顺序,从一开始的动作标题出现几个场景。完整的基准时间约1.5分钟(见视频)。在结束“生化奇兵无限给出了一个详细的CSV文件,你也可以通过个人Windows文件夹(C:\用户\名\ Documents \我游戏\”生化奇兵无限\标准)获得。你可以找到的平均FPS线“整体”在第二的位置。
As a general rule: While the processor is barely loaded, the graphics card works up a sweat. Due to temporary performance break-downs, which also affect stronger GPUs, the refresh rate should be set above 35-40. Sad to say, BioShock Infinite is not optimized perfectly at the moment. During the game – autonomously from the used hardware – we sometimes experienced some low frame rates.
生化奇兵无限持有一个集成的直接提供的游戏开始时的基准。具有图形纯命令行(而外行不适合)可以调整设置,分辨率经过短暂的加载顺序,从一开始的动作标题出现几个场景。完整的基准时间约1.5分钟(见视频)。在结束“生化奇兵无限给出了一个详细的CSV文件,你也可以通过个人Windows文件夹(C:\用户\名\ Documents \我游戏\”生化奇兵无限\标准)获得。你可以找到的平均FPS线“整体”在第二的位置。
Technology
In every aspect the technology works fine. The modified Unreal Engine 3 shines amongst others with high quality reflections and light effects. The color was also carefully chosen. The unique style and high level of detail help to overlook the existing texture weaknesses. Beside the screen mode, the aspect ratio, and the resolution you can also change the graphics quality and the brightness. With the option "Lock Framerate" (Irrational Games' VSync counterpart) time lapses are eliminated if needed.
生化奇兵无限持有一个集成的直接提供的游戏开始时的基准。具有图形纯命令行(而外行不适合)可以调整设置,分辨率经过短暂的加载顺序,从一开始的动作标题出现几个场景。完整的基准时间约1.5分钟(见视频)。在结束“生化奇兵无限给出了一个详细的CSV文件,你也可以通过个人Windows文件夹(C:\用户\名\ Documents \我游戏\”生化奇兵无限\标准)获得。你可以找到的平均FPS线“整体”在第二的位置。
The presets Very Low, Low, Medium, High, Very High, and Ultra help to adjust BioShock to the performance of your system. Great: No restart is needed after changes. Since the title only supports DirectX 10 and DirectX 11, owners of DirectX 9 computers (Windows XP) are left outside. As our screenshots prove, the action game still looks acceptable at medium details. Only the preset Very Low really pulls the graphics quality downwards.
Results
Due to the benchmark results it is not very noticeable that BioShock Infinite belongs to AMD’s program "Gaming Evolved". On the contrary: With the brand new ForceWare 314.11, which underlies this article, Nvidia models score higher by tendency. Slower GPUs at the level of the Intel HD Graphics 4000 can handle the preset low or very low at the most (1280x720). Potent representatives of the middle class like the Radeon HD 8750M or the GeForce GT 640M run also smoothly at medium to high settings (1366x768). For very high details and a 1600x900 resolution you need a high-end model like the GeForce GTX 660M. 1920x1080 pixel and maximum graphics options demand one of the current front runners (GeForce GTX 675MX, GTX 680M, or Radeon HD 7970M). If you exclude the DirectX 11 mode, the hardware demands are not that high though.
由于基准测试结果,它是不是很明显,“生化奇兵无限属于AMD的计划”进化“游戏。相反:随着全新的ForceWare314.11,这篇文章的基础,Nvidia的车型得分较高的倾向。在英特尔高清显卡4000的水平,可以处理的速度较慢的GPU预设的低或非常低的(1280×720)。喜欢的Radeon HD8750M或GeForce GT 640M的运行强的中产阶级的代表也顺利在中高设置(1366×768)。非常高的细节和1600x900的分辨率,你需要一个像GeForce®(精视™)GTX660M高端型号。 1920×1080像素,最大的图形选项要求一个当前的前亚军(GeForce®(精视™)GTX675MX,GTX680M或Radeon HD7970M)。如果排除了DirectX 11的模式,硬件的要求并不太高了。
Verdict
BioShock Infinite turns out to be an impressive roller-coaster ride. Every once in a while even hardboiled shooter experts will sit marveling in front of the screen to enjoy the unique atmosphere. The artistic qualities are nearly unrivaled. Those who are even remotely interested in the action genre should definitely try out this title. BioShock Infinite already ranks among the best games of the year.
生化奇兵无限原来是一个令人印象深刻的过山车。每一次在一段,甚至煮射手专家将坐惊叹的屏幕前,享受独特的氛围。的艺术性几乎是无与伦比的。那些动作片,甚至远程感兴趣的谁一定要试试这个称号。生化奇兵无限已经跻身今年最好的游戏之一。
Test Systems
Most of the results were taken from devices provided by the company Schenker Notebooks (mysn.de):
- XMG P502 (Core i7-3610QM, GeForce GTX 660M, GTX 670M, GTX 675M(X), GTX 680M, Radeon HD 7970M & HD Graphics 4000)
- XMG A502 (Core i5-3360M, GeForce GT 650M)
- Xesia M501 (Core i7-2630QM, GeForce GT 630M & HD Graphics 3000)
- Each with 8 GB DDR3-RAM (2x 4096 MB @ 1600 MHz), 160 GB SSD (Intel 320 Series) & Windows 7 Professional 64 Bit
GPU drivers: Nvidia 314.22, AMD 13.3 Beta 3 & Intel 9.17.10.2932.