华硕 ROG GX800VH 笔记本简短评测
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Cinebench R15 | |
CPU Single 64Bit | |
MSI GT80S 6QF | |
SCHENKER XMG U726 | |
Asus GX800VH Prototype | |
Asus G800VI Prototype | |
MSI GT62VR-6RE16H21 | |
CPU Multi 64Bit | |
MSI GT80S 6QF | |
Asus GX800VH Prototype | |
SCHENKER XMG U726 | |
Asus G800VI Prototype | |
MSI GT62VR-6RE16H21 |
Cinebench R11.5 | |
CPU Single 64Bit | |
MSI GT80S 6QF | |
SCHENKER XMG U726 | |
Asus GX800VH Prototype | |
Asus G800VI Prototype | |
MSI GT62VR-6RE16H21 | |
CPU Multi 64Bit | |
MSI GT80S 6QF | |
Asus GX800VH Prototype | |
SCHENKER XMG U726 | |
Asus G800VI Prototype | |
MSI GT62VR-6RE16H21 |
PCMark 7 Score | 7517 points | |
Help |
Asus GX800VH Prototype | Asus G800VI Prototype | MSI GT62VR-6RE16H21 Toshiba HG6 THNSNJ256G8NY | MSI GT80S 6QF 2x Samsung SM951 MZVPV256HDGL (RAID 0) | SCHENKER XMG U726 Samsung SM951 MZHPV512HDGL m.2 PCI-e | |
---|---|---|---|---|---|
AS SSD | -0% | -59% | 13% | -17% | |
Seq Read | 2703 | 2895 7% | 502 -81% | 2892 7% | 1943 -28% |
Seq Write | 1605 | 1537 -4% | 455.5 -72% | 2408 50% | 1500 -7% |
4K Read | 40.62 | 40.17 -1% | 20.08 -51% | 44.96 11% | 40.45 0% |
4K Write | 111.3 | 114.3 3% | 89.9 -19% | 109.9 -1% | 103.6 -7% |
Score Total | 3327 | 3096 -7% | 915 -72% | 3336 0% | 1930 -42% |
3DMark Vantage P Result | 55056 points | |
3DMark 11 Performance | 25328 points | |
3DMark Fire Strike Score | 22020 points | |
3DMark Time Spy Score | 10294 points | |
Help |
3DMark | |
1920x1080 Fire Strike Graphics | |
Asus GX800VH Prototype | |
MSI GT80S 6QF | |
Asus G800VI Prototype | |
MSI GT62VR-6RE16H21 | |
SCHENKER XMG U726 | |
2560x1440 Time Spy Graphics | |
Asus GX800VH Prototype | |
Asus G800VI Prototype | |
MSI GT62VR-6RE16H21 |
3DMark 11 - 1280x720 Performance GPU | |
Asus GX800VH Prototype | |
MSI GT80S 6QF | |
Asus G800VI Prototype | |
MSI GT62VR-6RE16H21 | |
SCHENKER XMG U726 |
Unigine Heaven 4.0 - Extreme Preset DX11 | |
Asus GX800VH Prototype | |
Asus G800VI Prototype | |
MSI GT80S 6QF | |
MSI GT62VR-6RE16H21 | |
SCHENKER XMG U726 |
Mirror's Edge Catalyst - 3840x2160 High Preset AF:16x | |
Asus GX800VH Prototype | |
Asus GX800 Prototype | |
Asus G800VI Prototype | |
MSI GT62VR-6RE16H21 | |
Asus GX800 Prototype |
Overwatch - 3840x2160 High (Render Scale 100 %) AA:SM AF:4x | |
Asus GX800VH Prototype | |
Asus GX800 Prototype | |
Asus G800VI Prototype | |
MSI GT62VR-6RE16H21 | |
Asus GX800 Prototype |
Doom - 3840x2160 High Preset AA:FX | |
Asus GX800VH Prototype | |
Asus GX800 Prototype | |
Asus G800VI Prototype | |
MSI GT62VR-6RE16H21 | |
Asus GX800 Prototype |
Need for Speed 2016 - 3840x2160 High / On AA:FX | |
Asus GX800VH Prototype | |
Asus GX800 Prototype | |
Asus G800VI Prototype | |
MSI GT62VR-6RE16H21 | |
Asus GX800 Prototype |
Hitman 2016 - 3840x2160 High / On AA:FX AF:8x | |
Asus GX800VH Prototype | |
Asus GX800 Prototype | |
Asus G800VI Prototype | |
MSI GT62VR-6RE16H21 | |
Asus GX800 Prototype |
The Division - 3840x2160 High Preset AF:8x | |
Asus GX800VH Prototype | |
Asus GX800 Prototype | |
Asus G800VI Prototype | |
MSI GT62VR-6RE16H21 | |
Asus GX800 Prototype |
Far Cry Primal - 3840x2160 High Preset AA:SM | |
Asus GX800VH Prototype | |
Asus GX800 Prototype | |
Asus G800VI Prototype | |
MSI GT62VR-6RE16H21 | |
Asus GX800 Prototype |
XCOM 2 - 3840x2160 High Preset AA:FX AF:8x | |
Asus GX800VH Prototype | |
Asus GX800 Prototype | |
Asus G800VI Prototype | |
MSI GT62VR-6RE16H21 | |
Asus GX800 Prototype |
Rise of the Tomb Raider - 3840x2160 High Preset AA:FX AF:4x | |
Asus GX800VH Prototype | |
Asus GX800 Prototype | |
Asus G800VI Prototype | |
MSI GT62VR-6RE16H21 | |
Asus GX800 Prototype |
Just Cause 3 - 3840x2160 High / On AA:FX AF:8x | |
Asus G800VI Prototype | |
Asus GX800VH Prototype |
Rainbow Six Siege - 3840x2160 High Preset AA:T AF:4x | |
Asus G800VI Prototype | |
MSI GT62VR-6RE16H21 | |
Asus GX800VH Prototype | |
MSI GT80S 6QF |
Assassin's Creed Syndicate - 3840x2160 High Preset AA:FX | |
Asus GX800VH Prototype | |
Asus G800VI Prototype | |
MSI GT80S 6QF | |
MSI GT62VR-6RE16H21 | |
SCHENKER XMG U716 |
Star Wars Battlefront - 3840x2160 High Preset AA:FX | |
Asus GX800VH Prototype | |
Asus G800VI Prototype | |
MSI GT80S 6QF | |
MSI GT62VR-6RE16H21 | |
SCHENKER XMG U716 |
Fallout 4 - 3840x2160 High Preset AA:T AF:16x | |
Asus GX800VH Prototype | |
MSI GT80S 6QF | |
Asus G800VI Prototype | |
MSI GT62VR-6RE16H21 | |
SCHENKER XMG U716 |
Call of Duty: Black Ops 3 - 3840x2160 High / On AA:FX | |
Asus GX800VH Prototype | |
MSI GT80S 6QF | |
Asus G800VI Prototype | |
MSI GT62VR-6RE16H21 | |
SCHENKER XMG U716 |
Anno 2205 - 3840x2160 High Preset AA:4x | |
Asus GX800VH Prototype | |
Asus G800VI Prototype | |
MSI GT62VR-6RE16H21 | |
MSI GT80S 6QF | |
SCHENKER XMG U716 |
FIFA 16 - 3840x2160 High Preset AA:2x MS | |
Asus GX800VH Prototype | |
Asus G800VI Prototype | |
MSI GT62VR-6RE16H21 | |
SCHENKER XMG U716 | |
MSI GT80S 6QF |
Mad Max - 3840x2160 High Preset AF:6x | |
Asus GX800VH Prototype | |
Asus G800VI Prototype | |
SCHENKER XMG U716 |
Batman: Arkham Knight - 3840x2160 High / On (Interactive Smoke & Paper Debris Off) AA:SM AF:8x | |
Asus GX800VH Prototype | |
Asus G800VI Prototype | |
MSI GT62VR-6RE16H21 | |
SCHENKER XMG U716 | |
MSI GT80S 6QF |
The Witcher 3 - 3840x2160 High Graphics & Postprocessing (Nvidia HairWorks Off) | |
Asus GX800VH Prototype | |
MSI GT80S 6QF | |
Asus G800VI Prototype | |
MSI GT62VR-6RE16H21 | |
SCHENKER XMG U716 |
Dirt Rally - 3840x2160 High Preset | |
Asus GX800VH Prototype | |
Asus G800VI Prototype | |
MSI GT80S 6QF | |
SCHENKER XMG U716 |
Battlefield 4 - 3840x2160 High Preset | |
Asus GX800VH Prototype | |
MSI GT80S 6QF | |
Asus G800VI Prototype | |
MSI GT62VR-6RE16H21 | |
SCHENKER XMG U716 |
low | med. | high | ultra | 4K | |
---|---|---|---|---|---|
Crysis 3 (2013) | 101 | ||||
BioShock Infinite (2013) | 194 | ||||
Metro: Last Light (2013) | 140 | ||||
Battlefield 4 (2013) | 200 | 170 | |||
Thief (2014) | 120 | ||||
Watch Dogs (2014) | 75.6 | 67.1 | |||
GRID: Autosport (2014) | 166 | 136 | |||
Sims 4 (2014) | 150 | 142 | |||
Alien: Isolation (2014) | 244 | 234 | |||
Dragon Age: Inquisition (2014) | 174 | 163 | |||
Dirt Rally (2015) | 162 | 161 | 155 | ||
The Witcher 3 (2015) | 177 | 115 | 87.2 | ||
Batman: Arkham Knight (2015) | 143 | 95 | 58 | ||
Mad Max (2015) | 263 | 261 | 168 | ||
FIFA 16 (2015) | 306 | 219 | |||
Anno 2205 (2015) | 102 | 57.1 | 68.4 | ||
Call of Duty: Black Ops 3 (2015) | 137 | 136 | 105 | ||
Fallout 4 (2015) | 132 | 129 | 92.2 | ||
Star Wars Battlefront (2015) | 198 | 195 | 132 | ||
Assassin's Creed Syndicate (2015) | 88.3 | 80 | 71.7 | ||
Rainbow Six Siege (2015) | 177 | 161 | 61.1 | ||
Just Cause 3 (2015) | 125 | 115 | 57.6 | ||
Rise of the Tomb Raider (2016) | 81.6 | 80.3 | 78.4 | ||
XCOM 2 (2016) | 95 | 84.1 | 59.4 | ||
Far Cry Primal (2016) | 71 | 70 | 69 | ||
The Division (2016) | 138 | 124 | 75.7 | ||
Hitman 2016 (2016) | 60.9 | 60 | 57.4 | ||
Need for Speed 2016 (2016) | 107 | 99.2 | 92.8 | ||
Doom (2016) | 139 | 136 | 83.2 | ||
Overwatch (2016) | 294 | 292 | 215 | ||
Mirror's Edge Catalyst (2016) | 115 | 113 | 67.3 |
不管你是否赞同为笔记本电脑搭配水冷系统,华硕GX800都是一台充满惊喜的设备。和我们所预期的相同,它的亮点是基于两块GTX 1080芯片的SLI 系统,它的性能可以与高端台式笔记本电脑一较高下。
如果你可以接受双显卡典型的缺点的话(依赖于驱动,微卡帧,高功耗),它将能够为未来几年内的大型游戏提供足够的动力。
不过,这两块奢侈品级显卡只有当你需要用3K或4K分辨率时才有意义。在1920 x 1080分辨率下SLI并不会提供太大的优势,因为单独一块GTX 1080已经能够提供足够的帧数,处理器或其他部件将会成为系统的瓶颈。在一些情况下使用3840 x 2160分辨率时,GX800并无法从SLI中得到好处,这经常是由于游戏对双显卡缺少支持或支持有限,而不是驱动导致的。
我们的4K测试表明,GX800相比搭配单个GTX 1080显卡有40%(平均)的性能优势。玩家需要自己考虑为了这额外的性能,支付更高的售价和安排水冷系统需要占用的额外空间是否值得。同时,准系统厂商Clevo已经计划推出搭配GTX 1080 SLI、采用P870DM机身的笔记本电脑,它将仅使用风冷系统。
注:本文是基于完整评测的缩减版本,阅读完整的英文评测,请点击这里。